Tuesday, October 29, 2013

Sword Idle Animation


After importing all of my art assets into UDK the tomb was still missing something to show that the story to the environment has much more depth. Therefore I have created a magic sword and idle animation to go with it. Below is the idle animation play blast from Maya, and I am moving on to creating the hand painted textures for the model.


Untextured Model in Maya


Textured Model in Maya


Scene with Added Sword and Increased Bloom

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