I went into Zbrush and sculpted the dragon head, and I have also created and animated the tail for the dragon within Maya.
Next step is to finish the rest of the simple models for the Treasure Room as well as Zbrush sculpt the tomb (i.e. Candles, Gems, etc.) smaller pieces. Then I will be completing the Low Poly and UV's for any of the Zbrush sculpts.
This project is coming along nicely, and it is definitely an extreme learning experience. This week I will be majorly focusing on this project, since the Art Complete deadline is due the following week. Work work work!
![]() |
Dragon Head Sculpt |
No comments:
Post a Comment