Sunday, September 29, 2013

Dragon Lair UDK Graybox

Upon placing all of my assets within UDK, I found out that the room is a bit cramped. So my next step is to jump back into Maya to make sure that the player's have enough space to move around the room. Also, I need to build a basic ceiling and a couple more essential assets, that will require a bit more time and attention.



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